top of page

Code for Project

There was a lot of code put into this, so showing all of it would be near impossible, so I added some important aspects of code below as a demonstration. I used Blueprint, a proprietary code in UE5 that utilizes C++ in nodes/blocks.

Screenshot 2024-10-23 085910.png

Enemy Blocking

These blocks show how I created the enemy blocking system, including enemy blocking animations and reactions to the player.

Player Attack Code

This section shows the code for the players attack movements and magic movements, including the key animations and particle effects for both.

Player Attack Code

This section shows more of the code for the player switching between different stances. There is also code for what happens when the player dies, including opening a new menu and playing a sound.

Boss AI Code

This section of code is in blackboard, an area in UE5 used for behavioral trees for AI. Specifically, this code shows the implementation of move sets for the boss AI.

Thank You!

This is everything I have about my game so far. Right now it is too large to play through web streaming, but I am working on a way to do so through pixel streaming. When I finish that, I'll make sure to add a link to this page to my game! Thank you for checking out this website!

bottom of page